In reply to @raynei486 "I'm curious what the": I have compilers in Nim macro for Nim -> Cuda, OpenCL, Vulkan, WebGPU as well so I have the flexibility to create object code at build time or at runtime. And also because you can't have per-source compiler config today (unlike localpassc, or config.nims that allows per-source C flags) https://github.com/mratsim/tattletale/pull/30