Is there a way to patch this std/random proc to accept any float, in order to avoid crashes? Negative values actually work fine here. I frequently change RNG parameters through an editor UI, and the moment the high bound becomes 0, it crashes. I can add a validation layer, but I would rather deal with the issue at its sourcehttps://media.discordapp.net/attachments/371759389889003532/143239582 9448282124/image.png?ex=6900e612&is=68ff9492&hm=e3febe8689f26b8bd14cd1e9dee173af de89e72b01702ed4fac781ec937efe09&